Iria Cordeiro
Strategy lead
We are a multidisciplinary design studio based in Lugo, in the northwest of Spain. We work on brand systems, websites, and digital products with companies in Spain, Western Europe, and the United States.
LayoutOrbitCraft was founded in 2018 in Lugo, in Galicia, by designers who had previously worked at studios and in-house teams across Madrid, Lisbon, and London. The shape of the studio has changed since then; the working approach has not.
We bring together strategy, design, motion, and engineering under one roof so that every engagement has the people it actually needs. We do not sub-contract to outside studios for production, and we do not bring on freelancers we have not worked with personally.
Most of our work begins with a written brief, a paid discovery, and a frank conversation about what good would look like. We try to be useful to clients before we are flattering. Sometimes that means saying that the project they want to do is not the project they need to do, and we have lost a few clients to that honesty. We have kept more than we have lost.
Most engagements are led by two of us — a producer and a lead designer — supported by the disciplines a project needs. We do not assign juniors as the primary contact on any account.
Strategy lead
Design lead
Motion lead
Producer
Senior designer
Engineer
Our studio is on Avenida das Américas in Lugo, a city in Galicia known mainly for the only intact Roman wall in Europe and an unreasonable amount of good food. We host clients in the studio when geography allows; otherwise we work from a shared Figma, a shared Linear or Notion, and short, focused video calls.
We work in English and Spanish, and we read briefs in Galego, Portuguese, and Italian. Time zones from Pacific to Central European are part of how we plan engagements; we are explicit about availability windows in every contract so nobody is waiting on a reply they will not get.
We are members of Asociación Galega de Empresas de Tecnologías de la Información and contribute to the local design community through occasional public talks, workshops, and an open Friday afternoon for university students every other month.
A site that explains itself is more valuable than a site that impresses. A clever idea that nobody understands is a private joke.
If we hand over a Figma and walk away, we have done half a job. We stay until the work is in the world.
Budget, timeline, and scope are not enemies of good design. They are the rails that keep it on the road.
The clients we keep year after year are the clients we treat like collaborators. The transactional ones go elsewhere, eventually.